![]() ![]() Once of you've seen one brawl in Crime Life - Gang Wars, you've seen them all ” Rockstar would probably prefer this one left to obscurity. Though, the focus on collection might be for the best at least this thoughtless, menial task might distract you from an experience summed up by IGN as leaving one “ exhausted.annoyed and disgusted. Īn enterprising searcher can scarcely discern what studio the game came from (for posterity: Opus ASCII Entertainment), and it’s easy to see why: it’s a game more about collecting buoys than actual racing, and even in that it’s technically abysmal. The more surprising failure, however, is the one that seems scrubbed from the internet as much as possible: Surfing H30. This wasn’t always the case, though, as evidenced by the questionable choice of publishing two Austin Powers adaptations in 2000 alone. Since the early 2000s, the worst that can be said is that a title of theirs didn’t meet the lofty expectations that’s been set for them. Ĭollecting is paramount in Surfing H30, more so than tricksĪs a monolithic publisher with multiple world-class development studios in their pocket, Rockstar is both known for their grandiose vision and notorious for their selectivity. What do you get for such extraordinary concessions? Poorly textured boobs.Īnd if you really want those, there are way better options. The enemies you fight are indistinguishable, the missions often have you going back to the same areas again and again, and the main conceit - that the bastard son of a traitor to the mob then becomes a member of the same mob - blatantly ignores the personalities of the show’s characters. ![]() The Sopranos does neither of these things, opting instead to take a mobster story, as much about familial strife as it is about bashing skulls in, and minimize everything to the simplest and most contrived. Some games make things linear for the sake of narrative, while others double down on player choice. Video games rely inherently on player interaction, so it can often be difficult to craft a compelling experience without giving something up. The Sopranos game may use Tony's likeness, but he sure doesn't act like his TV counterpartĪ core dilemma in adapting popular media to the video game format is capturing the essence of what makes its source material great. Here, we catalogue the worst of the worst offenders, from the hideous to the banal to the completely broken.īut why stop at just the PS2? If you want to see us lambast more terrible games, make sure to check out our 25 Worst Launch Games In History. For every innovative, memorable title the PS2 put out, there was an equalizing force of horrendous proportion. ![]() The PS2 has many qualities that make us remember it fondly - being one of the longest-lasting and best-selling consoles ever, with a massive library to boot - but it also managed to pump out an incredible load of shovelware. Even so, those games remembered for their sheer awfulness still exist out there in the ether, waiting to be rediscovered in all their terrible delight. It can get exhausting trying to remember even the most recent failures in game design - let alone those from decades prior. As games media opens up to a wider variety of platforms and niches, this is no doubt something that will only become more prominent with time. ![]()
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